Combat Basics

Combat in Soravelon is turn-based with an action budget.

Starting a fight:
  attack <target> -- Engage a hostile creature

During combat:
  use <ability> -- Use one of your abilities
  attack -- Basic attack against your target
  flee -- Attempt to escape combat

Your action budget determines how many actions you get per round. Using multiple actions in a round reduces each action's damage. Status effects like poison, bleed, or stun can change the flow of battle.

Type help combat for the full combat system reference.