Leatherworking

Leatherworking

Availability: Planned -- The 'tan' interaction is not live yet. Direct practice and trainer progression remain available; the described behaviors and milestones are design targets.

Cure, cut, stitch, and fit hide into durable practical gear.

Domain Synergy: Naturalism
How It Improves: Use it in the world, practice it directly with practice leatherworking, and seek out trainers once you push past 50.

Design Milestones (not live unlocks):
  25 -- Basic straps, wraps, and field repairs hold under use
  50 -- Armor padding and fitted leather goods keep their shape
  75 -- Rare hides are worked without ruining their strengths
  90 -- Node-touched hides can be stabilized safely
  100 -- Every hide becomes exactly what the craft requires

Practical Advice: Skills are long-term investments. Keep the tool or context they need on hand, use them in the zones that support them, and check skills often so you can lean into what your character is already getting good at.