Polearms

Polearms

Availability: Live -- The 'attack' interaction is live through polearm attacks in combat.

Control distance with long-reach weapons, bracing, driving lines, and threatening approach paths.

Domain Synergy: Tactics
How It Improves: Use it in the world, practice it directly with practice weapon_polearms, and seek out trainers once you push past 50.

Milestones:
  25 -- You keep point and haft from tangling in close quarters.
  50 -- Reach becomes a tool rather than just a measurement.
  75 -- You can threaten movement before enemies commit.
  90 -- Bracing and redirection become nearly seamless.
  100 -- The space around you belongs to the point of your weapon.

Practical Advice: Skills are long-term investments. Keep the tool or context they need on hand, use them in the zones that support them, and check skills often so you can lean into what your character is already getting good at.